Overview
Neighbours From Hell 2: On Vacation (), known in the United States as Neighbors from Hell: On Vacation, is a puzzle strategy video game developed and published by JoWooD for Microsoft Windows, Android and iOS. It is the sequel to Neighbours from Hell. It was released for Windows on February 20, 2004 in Europe and March 28, 2006 in the United States. A remastered compilation of the first two games titled Neighbours Back from Hell was released on Nintendo Switch, PlayStation 4 and Xbox One in October 2020. It features increased framerate and HD visuals.
Gameplay
Neighbours From Hell 2: On Vacation is a point-and-click puzzle strategy game. Where the player controls Woody, For each level, the player receives 3 lives; each one are lost by getting caught by Mr. Rottweiler (or his mom). If they lose all lives, the game ends, and they must start the level from the beginning.
Plot
Mr. Rottweiler, tired of Woody's jokes, goes on holiday around the world with his mother. He didn't know however that he became a star of the next season of the self-titled reality show, which is another opportunity for Woody to make pranks. In the end, the ship they travel with collides with an iceberg and sinks, but Rottweiler rescues himself finding a lifeboat, sailing ashore with his mother and unknowingly with Woody.
Release
Neighbours From Hell 2: On Vacation was developed by JoWooD Productions. It was announced by Big Ben Interactive, at the European Computer Trade Show (ECTS) in August 2003, and was scheduled to be released on October 24 of that same year. Weeks after the release of the game, a demo version was released on April 27, 2004.
Ports and re-eleases
The original Microsoft Windows version was digitally rereleased on GOG.com with the previous game by JoWood on June 9, 2009. It was released on Steam by Nordic Games on November 7, 2013 after successfully getting Greenlit by the community. A mobile port of the game was released worldwide by THQ Nordic for iOS and Android on May 25, 2017 on the App Store and Google Play, respectively. A port for macOS was released on the App Store on June 22 of the same year.
Reception
The game received mixed reviews from critics. While they praised the game for the premise and presentation, they criticised its short length and low difficulty. PC Games described that the game is "still fun, but not for very long - after half a day the credits are already rolling across the screen." With Kevin Kuipers of Gamekult, expressing his disappointment, as he found the game easier than its predecessor, alongwith a lack of replayability, after completing it in 100%.
External links
* Official website * *